In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciï...
Program slicing is a potentially useful analysis for aiding program understanding. However, slices of even small programs are often too large to be generally useful. Imprecise poi...
Markus Mock, Darren C. Atkinson, Craig Chambers, S...
Abstract. In this paper we study a reducibility that has been introduced by Klaus Weihrauch or, more precisely, a natural extension of this reducibility for multi-valued functions ...
Abstract. This work proposes a family of language-independent semantic kernel functions defined for individuals in an ontology. This allows exploiting wellfounded kernel methods fo...
Abstract. We extend the setting of Satisfiability Modulo Theories (SMT) by introducing a theory of costs C, where it is possible to model and reason about resource consumption and ...