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NETGAMES
2004
ACM
15 years 9 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
AFP
2004
Springer
128views Formal Methods» more  AFP 2004»
15 years 9 months ago
GEC: A Toolkit for Generic Rapid Prototyping of Type Safe Interactive Applications
Abstract. Programming GUIs with conventional GUI APIs is notoriously tedious. In these notes we present the GEC toolkit in which the programmer can create user interfaces without a...
Peter Achten, Marko C. J. D. van Eekelen, Rinus Pl...
131
Voted
CC
2004
Springer
115views System Software» more  CC 2004»
15 years 9 months ago
Periodic Polyhedra
This paper presents a new method for computing the integer hull of a parameterized rational polyhedron by introducing the concept of periodic polyhedron. Besides concerning general...
Benoît Meister
ICCS
2004
Springer
15 years 9 months ago
An Exportable CGIF Module from the CP Environment: A Pragmatic Approach
We have upgraded the Conceptual Programming Environment (CP) from a single standalone application to a set of component modules to increase flexibility of the environment and to a...
Heather D. Pfeiffer
SPIN
2004
Springer
15 years 9 months ago
Directed Error Detection in C++ with the Assembly-Level Model Checker StEAM
Most approaches for model checking software are based on ration of abstract models from source code, which may greatly reduce the search space, but may also introduce errors that a...
Peter Leven, Tilman Mehler, Stefan Edelkamp
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