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CG
2004
Springer
15 years 6 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
GLVLSI
2003
IEEE
134views VLSI» more  GLVLSI 2003»
15 years 12 months ago
Modeling QCA for area minimization in logic synthesis
Concerned by the wall that Moore’s Law is expected to hit in the next decade, the integrated circuit community is turning to emerging nanotechnologies for continued device impro...
Nadine Gergel, Shana Craft, John Lach
KR
2010
Springer
15 years 11 months ago
One Hundred Prisoners and a Lightbulb - Logic and Computation
This is a case-study in knowledge representation. We analyze the ‘one hundred prisoners and a lightbulb’ puzzle. In this puzzle it is relevant what the agents (prisoners) know...
Hans P. van Ditmarsch, Jan van Eijck, William Wu
GLVLSI
2007
IEEE
194views VLSI» more  GLVLSI 2007»
15 years 10 months ago
Probabilistic maximum error modeling for unreliable logic circuits
Reliability modeling and evaluation is expected to be one of the major issues in emerging nano-devices and beyond 22nm CMOS. Such devices would have inherent propensity for gate f...
Karthikeyan Lingasubramanian, Sanjukta Bhanja
SOCO
2002
Springer
15 years 6 months ago
Content-based audio classification and retrieval using a fuzzy logic system: towards multimedia search engines
In recent years, available audio corpora are rapidly increasing from fast growing Internet and digital libraries. How to classify and retrieve sound files relevant to the user'...
Mingchun Liu, Chunru Wan, Lipo Wang