Designers often apply manual or semi-automatic loop and data transformations on array and loop intensive programs to improve performance. The transformations should preserve the fu...
Sven Verdoolaege, Gerda Janssens, Maurice Bruynoog...
Abstract. In this article, we address the problem of statically determining an approximation of the communication topology of concurrent programs. These programs may contain dynami...
Evolutionary programming was first offered as an alternative method for generating artificial intelligence. Experiments were offered in which finite state machines were used to...
Lawrence J. Fogel, Peter J. Angeline, David B. Fog...
We describe a practical method for reasoning about realistic concurrent programs. Our method allows global two-state invariants that restrict update of shared state. We provide sim...
Ernie Cohen, Michal Moskal, Wolfram Schulte, Steph...
We propose to improve the efficiency of genetic programming, a method to automatically evolve computer programs. We use graph-based data mining to identify common aspects of highl...