This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
In an embedded system, it is common to have several memory areas with different properties, such as access time and size. An access to a specific memory area is usually restricted...
Breakpoint phylogenies methods have been shown to be an effective way to extract phylogenetic information from gene order data. Currently, the only practical breakpoint phylogeny a...
In this paper we present a "high-level" FPGA architecture description language which lets FPGA architects succinctly and quickly describe an FPGA routing architecture. W...
After an outline of the history of evolutionary algorithms, a new ( ) variant of the evolution strategies is introduced formally. Though not comprising all degrees of freedom, it i...