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127
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CHI
2007
ACM
16 years 5 months ago
Studying antecedents of emotional experiences in interactive contexts
This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
Manfred Thüring, Sascha Mahlke
142
Voted
WSC
1998
15 years 6 months ago
The DoD High Level Architecture: an update
The High Level Architecture (HLA) provides the specification of a common technical architecture for use across all classes of simulations in the US Department of Defense. It provi...
Judith S. Dahmann, Richard Fujimoto, Richard M. We...
HRI
2009
ACM
15 years 11 months ago
Towards a design method for expressive robots
Autonomous robots tend to induce the perception of a personality through their behavior and appearance. It has been suggested that the personality of a robot can be used as a desi...
Bernt Meerbeek, Martin Saerbeck, Christoph Bartnec...
UIST
1998
ACM
15 years 9 months ago
The Music Notepad
We present a system for entering common music notation based on 2D gestural input. The key feature of the system is the look-and-feel of the interface which approximates sketching...
Andrew S. Forsberg, Mark Dieterich, Robert C. Zele...
147
Voted
ECIS
2004
15 years 6 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni