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» Fundamentals of Object-Oriented Simulation
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CN
2008
98views more  CN 2008»
14 years 9 months ago
Description and simulation of dynamic mobility networks
During the last decade, the study of large scale complex networks has attracted a substantial amount of attention and works from several domains: sociology, biology, computer scie...
Antoine Scherrer, Pierre Borgnat, Eric Fleury, Jea...
CCR
2004
69views more  CCR 2004»
14 years 9 months ago
Repeatable and realistic wireless experimentation through physical emulation
In wireless networking research, there has long existed a fundamental tension between experimental realism on one hand, and control and repeatability on the other hand. Hardware-b...
Glenn Judd, Peter Steenkiste
PPSN
2010
Springer
14 years 8 months ago
Evolving a Single Scalable Controller for an Octopus Arm with a Variable Number of Segments
Abstract. While traditional approaches to machine learning are sensitive to highdimensional state and action spaces, this paper demonstrates how an indirectly encoded neurocontroll...
Brian G. Woolley, Kenneth O. Stanley
CGF
2011
14 years 4 months ago
Motion Blur Rendering: State of the Art
Motion blur is a fundamental cue in the perception of objects in motion. This phenomenon manifests as a visible trail along the trajectory of the object and is the result of the c...
Fernando Navarro, Francisco J. Serón, Diego...
MICRO
2008
IEEE
153views Hardware» more  MICRO 2008»
15 years 4 months ago
CPR: Composable performance regression for scalable multiprocessor models
Uniprocessor simulators track resource utilization cycle by cycle to estimate performance. Multiprocessor simulators, however, must account for synchronization events that increas...
Benjamin C. Lee, Jamison D. Collins, Hong Wang 000...