— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Abstract— The heterogeneity in the current and future multimedia environment requires an elegant adaptation framework for the production and consumption of different kinds of mul...
Davy De Schrijver, Wesley De Neve, Koen De Wolf, S...
Multi-hop relaying is an important concept in future generation wireless networks. It can address the inherent problems of limited capacity and coverage in cellular networks. Howe...
Yik Hung Tam, Hossam S. Hassanein, Selim G. Akl, R...
Generation of a sequence of behaviors is necessary for the RoboCup Humanoid league to realize not simply a individual robot performance but also cooperative ones between robots. A ...
Opponent modeling is a skill in multi-agent systems (MAS) which attempts to create a model of the behavior of the opponent. This model can be used to predict the future actions of ...