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78
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DCC
2000
IEEE
14 years 9 months ago
Discrete Logarithms: The Past and the Future
The first practical public key cryptosystem to be published, the Diffie-Hellman key exchange algorithm, was based on the assumption that discrete logarithms are hard to compute. T...
Andrew M. Odlyzko
94
Voted
SIGGRAPH
1998
ACM
15 years 1 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
ISCA
1998
IEEE
145views Hardware» more  ISCA 1998»
15 years 1 months ago
Multi-Level Texture Caching for 3D Graphics Hardware
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
Michael Cox, Narendra Bhandri, Michael Shantz
105
Voted
BICA
2010
14 years 4 months ago
Implementing First-Order Variables in a Graphical Cognitive Architecture
Graphical cognitive architectures implement their functionality through localized message passing among computationally limited nodes. First-order variables
Paul S. Rosenbloom
CGI
1998
IEEE
15 years 1 months ago
An Architecture of a Universal DBMS for Graphics Applications
This paper presents a new architecture of a database management system intended to be used together with existing graphics software. In the first place, a system with this archite...
Andrey Collison, Hanspeter Bieri