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DCC
2007
IEEE
15 years 11 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
SENSYS
2009
ACM
15 years 6 months ago
A wireless sensor network for border surveillance
We will demonstrate a wireless sensor network system for the surveillance of critical areas and properties – e.g. borders. The system consists of up to 10 sensor nodes that moni...
Denise Dudek, Christian Haas, Andreas Kuntz, Marti...
FDG
2009
ACM
15 years 6 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
ICDCSW
2005
IEEE
15 years 5 months ago
DiamondHelp: A Collaborative Interface Framework for Networked Home Appliances
DiamondHelp is a reusable Java framework for building graphical user interfaces based on the collaborative paradigm of human-computer interaction. DiamondHelp´s graphical design ...
Charles Rich, Candy L. Sidner, Neal Lesh, Andrew G...
DAGM
2003
Springer
15 years 5 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...