Sciweavers

2291 search results - page 46 / 459
» Future Graphics Architectures
Sort
View
MIR
2004
ACM
143views Multimedia» more  MIR 2004»
15 years 10 months ago
A graphical user interface for a fine-art painting image retrieval system
For describing and analyzing digital images of paintings we propose a model to serve as the basis for an interactive image retrieval system. The model defines two types of feature...
Thomas E. Lombardi, Sung-Hyuk Cha, Charles C. Tapp...
CODES
2000
IEEE
15 years 9 months ago
Extended design reuse trade-offs in hardware-software architecture mapping
In the design of embedded systems-on-chip, the success of a product generation depends on the exibility to accommodate future design changes. This requirement in uences the hardwa...
Frederik Vermeulen, Francky Catthoor, Diederik Ver...
ISCA
1999
IEEE
88views Hardware» more  ISCA 1999»
15 years 8 months ago
A Scalable Front-End Architecture for Fast Instruction Delivery
In the pursuit of instruction-level parallelism, significant demands are placed on a processor's instruction delivery mechanism. Delivering the performance necessary to meet ...
Glenn Reinman, Todd M. Austin, Brad Calder
CHI
2001
ACM
16 years 4 months ago
DataTiles: a modular platform for mixed physical and graphical interactions
The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction ...
Jun Rekimoto, Brygg Ullmer, Haruo Oba
WSCG
2000
93views more  WSCG 2000»
15 years 5 months ago
The Design and Application of High-Resolution 3D Stereoscopic Graphics Display on PC
This paper describes methods and procedures for real-time rendering of high-resolution 3D stereoscopic graphics using an improved 3D OpenGL accelerator on PC platform. The hardwar...
Duoduo Liao