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WSCG
2003
133views more  WSCG 2003»
15 years 6 months ago
Communication in Componentized 3D Graphics Multimedia Systems
This paper describes two aspects of architecture of componentized systems. First, properties of the basic building blocks (acquisition and presentation components) are discussed a...
Vlastimil Milér, Bohuslav Hudec
ICPR
2004
IEEE
16 years 5 months ago
Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets
Gesture recognition is a difficult task in computer vision due to the numerous degrees of freedom of a human hand. Fortunately, human gesture covers only a small part of the theor...
Axel Saalbach, Gunther Heidemann, Holger Bekel, In...
150
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ICML
2005
IEEE
16 years 5 months ago
A graphical model for chord progressions embedded in a psychoacoustic space
Chord progressions are the building blocks from which tonal music is constructed. Inferring chord progressions is thus an essential step towards modeling long term dependencies in...
David Barber, Douglas Eck, Jean-François Pa...
AAAI
1990
15 years 5 months ago
Coordinating Text and Graphics in Explanation Generation
To generate multimedia explanations, a system must be able to coordinate the use of different media in a single explanation. In this paper, we present an architecture that we have...
Steven Feiner, Kathleen McKeown
EGH
2010
Springer
15 years 2 months ago
Architecture considerations for tracing incoherent rays
This paper proposes a massively parallel hardware architecture for efficient tracing of incoherent rays, e.g. for global illumination. The general approach is centered around hier...
Timo Aila, Tero Karras