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VRML
2003
ACM
15 years 9 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
DAC
2010
ACM
15 years 4 months ago
Parallel multigrid preconditioning on graphics processing units (GPUs) for robust power grid analysis
Leveraging the power of nowadays graphics processing units for robust power grid simulation remains a challenging task. Existing preconditioned iterative methods that require inco...
Zhuo Feng, Zhiyu Zeng
SIGGRAPH
1998
ACM
15 years 8 months ago
The Clipmap: A Virtual Mipmap
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
PVLDB
2008
160views more  PVLDB 2008»
15 years 4 months ago
BayesStore: managing large, uncertain data repositories with probabilistic graphical models
Several real-world applications need to effectively manage and reason about large amounts of data that are inherently uncertain. For instance, pervasive computing applications mus...
Daisy Zhe Wang, Eirinaios Michelakis, Minos N. Gar...
SEW
2005
IEEE
15 years 10 months ago
A Generative Style-driven Framework for Software Architecture Design
Compared with texts, graphs are more intuitive to express comparative and structural information. Many graphical approaches, however, lack a formal basis for precise specification...
Jun Kong, Kang Zhang, Jing Dong, Guang-Lei Song