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153
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EGH
2007
Springer
15 years 11 months ago
Practical logarithmic rasterization for low-error shadow maps
Logarithmic shadow maps can deliver the same quality as competing shadow map algorithms with substantially less storage and bandwidth. We show how current GPU architectures can be...
Brandon Lloyd, Naga K. Govindaraju, Steven E. Moln...
159
Voted
CGI
2006
IEEE
15 years 11 months ago
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...
Pedro Morillo, W. Moncho, Juan M. Orduña, J...
COMPSAC
2006
IEEE
15 years 11 months ago
Tool Support to Model-based Quality Analysis of Software Architecture
This paper presents an automated software tool SQUARE (Software QUality and ARchitecture modelling Environment). It is designed and implemented to support the analysis of software...
Qian Zhang, Jian Wu, Hong Zhu
156
Voted
ICDCS
2002
IEEE
15 years 10 months ago
An Extensible and Scalable Content Adaptation Pipeline Architecture to Support Heterogeneous Clients
The importance of middleware and content adaptation has previously been demonstrated for pervasive use of Web-based applications. In this paper we propose a modular, extensible, a...
Thomas Phan, George Zorpas, Rajive Bagrodia
INTERACT
2003
15 years 6 months ago
A Design System based on Architectural Representations
: A wide variety of drawing packages is available for architectural design. However, most of these systems are oriented to the production of final technical drawings, and only few ...
Sviataslau Pranovich, Jarke J. van Wijk