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WSC
2008
15 years 8 months ago
A plug-in-based architecture for random number generation in simulation systems
Simulations often depend heavily on random numbers, yet the impact of random number generators is recognized seldom. The generation of random numbers for simulations is not trivia...
Roland Ewald, Johannes Rossel, Jan Himmelspach, Ad...
WWW
2003
ACM
16 years 7 months ago
Architecture of a quality based intelligent proxy (QBIX) for MPEG-4 videos
Due to the increasing availability and use of digital video data on the Web, video caching will be an important performance factor in the future WWW. We propose an architecture of...
Peter Schojer, László Böszö...
ICC
2009
IEEE
214views Communications» more  ICC 2009»
16 years 1 months ago
Optical Broadcast-and-Select Network Architecture with Centralized Multi-Carrier Light Source
Abstract: We propose an optical broadcast-and-select network architecture with centralized multi-carrier light source (C-MCLS). It enables all network nodes access a large number o...
Yueping Cai, Eiji Oki, Motoharu Matsuura, Naoto Ki...
EDUTAINMENT
2009
Springer
16 years 25 days ago
A Distributed Multi-agent Architecture in Simulation Based Medical Training
This paper addresses the issues of distributed interactions in a simulation based medial training environment, where a team of doctors, nurses and assistants are trained for handli...
Jun Hu, Loe M. G. Feijs
MUE
2007
IEEE
119views Multimedia» more  MUE 2007»
16 years 16 days ago
Building Scalable and Robust Architecture for Ubiquitous Sensor Networks with the help of Design Patterns
Design patterns address a recurring design problem for a specific situation, and present a solution. Design patterns have proven useful in many engineering disciplines such as Sof...
Syed Obaid Amin, Muhammad Shoaib Siddiqui, Choong ...