Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
—In this paper we propose VIRO — a novel, virtual identifier (Id) routing paradigm for future networks. The objective is three-fold. First, VIRO directly addresses the challen...
The real-time image forming in future, high-end synthetic aperture radar systems is an example of an application that puts new demands on computer architectures. The initial quest...
Anders Ahlander, H. Hellsten, K. Lind, J. Lindgren...
Parameter variation in scaled technologies beyond 90nm will pose a major challenge for design of future high performance microprocessors. In this paper, we discuss process, voltag...
This paper describes a novel methodology for high performance asynchronous design based on timed circuits and on CAD support for their synthesis using Relative Timing. This method...
Ken S. Stevens, Shai Rotem, Steven M. Burns, Jordi...