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» Future developments of IMS Learning Design tooling
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AIED
2005
Springer
15 years 8 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
WWW
2001
ACM
16 years 3 months ago
Indexing the Indonesian Web: Language Identification and Miscellaneous Issues
Information retrieval tools and search engines have mainly been leveraging research results and technologies developed for the English language. In this paper we report the issues...
Stéphane Bressan, Vinsensius Berlian Vega S...
EDUTAINMENT
2008
Springer
15 years 4 months ago
Towards Generalised Accessibility of Computer Games
Computer games accessibility have initially been regarded as an area of minor importance as there were much more "serious" topics to focus on. Today, the society is slowl...
Dominique Archambault, Thomas Gaudy, Klaus Miesenb...
GRAPHICSINTERFACE
2007
15 years 4 months ago
Constrained planar remeshing for architecture
Material limitations and fabrication costs generally run at odds with the creativity of architectural design, producing a wealth of challenging computational geometry problems. We...
Barbara Cutler, Emily Whiting
ECLIPSE
2006
ACM
15 years 9 months ago
A focused learning environment for Eclipse
The support available in Eclipse to help software developers learn complex APIs and development tools is inadequate; the support is largely passive and the support typically opera...
Izzet Safer, Gail C. Murphy, Julie Waterhouse, Jin...