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» Future developments of IMS Learning Design tooling
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CHI
2000
ACM
15 years 7 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
NORDICHI
2004
ACM
15 years 8 months ago
Mobile probes
This paper describes a new digital user study tool called Mobile Probes. Mobile Probes arose from a need to develop contextual and dynamic self-documenting tools for studying peop...
Sami Hulkko, Tuuli Mattelmäki, Katja Virtanen...
124
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ISVC
2010
Springer
15 years 1 months ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe
PPL
2008
185views more  PPL 2008»
15 years 3 months ago
On Design and Application Mapping of a Network-on-Chip(NoC) Architecture
As the number of integrated IP cores in the current System-on-Chips (SoCs) keeps increasing, communication requirements among cores can not be sufficiently satisfied using either ...
Jun Ho Bahn, Seung Eun Lee, Yoon Seok Yang, Jungso...
GROUP
2010
ACM
15 years 1 months ago
Design, implementation, and evaluation of an approach for determining when programmers are having difficulty
Previous research has motivated the idea of automatically determining when programmers are having difficulty, provided an initial algorithm (unimplemented in an actual system), an...
Jason Carter, Prasun Dewan