Sciweavers

4987 search results - page 105 / 998
» Fuzzifying P Systems
Sort
View
128
Voted
ICC
2008
IEEE
118views Communications» more  ICC 2008»
15 years 10 months ago
Optimal Quality-of-Experience Design for a P2P Multi-Source Video Streaming
—We consider the design of a P2P network for the distribution of real-time video streams through the Internet. We follow a multi-source approach where the stream is decomposed in...
Ana Paula Couto da Silva, Pablo Rodríguez-B...
P2P
2008
IEEE
135views Communications» more  P2P 2008»
15 years 9 months ago
Popularity-Aware Prefetch in P2P Range Caching
Unstructured peer-to-peer infrastructure has been widely employed to support large-scale distributed applications. Many of these applications, such as locationbased services and m...
Qiang Wang, Khuzaima Daudjee, M. Tamer Özsu
119
Voted
NOSSDAV
2005
Springer
15 years 9 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
104
Voted
KES
2004
Springer
15 years 8 months ago
comDesk: A Cooperative Assistance Tool Based on P2P Techniques
We have designed and implemented a desktop sharing system based on P2P (peer-to-peer) techniques, named “comDesk,” which enables users to exchange the desktop images as well as...
Motoki Miura, Buntarou Shizuki, Jiro Tanaka
150
Voted
JSAC
2007
107views more  JSAC 2007»
15 years 3 months ago
DESENT: decentralized and distributed semantic overlay generation in P2P networks
Abstract— The current approach in web searching, i.e., centralized search engines, rises issues that question their future applicability: 1) coverage and scalability, 2) freshnes...
Christos Doulkeridis, Kjetil Nørvåg, ...