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CG
2008
Springer
15 years 5 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
CGF
2008
100views more  CGF 2008»
15 years 5 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
COMCOM
2008
112views more  COMCOM 2008»
15 years 5 months ago
A game-theoretic analysis of wireless access point selection by mobile users
A user located in a congested area of a wireless LAN may benefit by moving to a less-crowded area and using a less-loaded access point. This idea has gained attention from research...
Kimaya Mittal, Elizabeth M. Belding, Subhash Suri
COMCOM
2008
76views more  COMCOM 2008»
15 years 5 months ago
A study of self-organization mechanisms in ad hoc and sensor networks
Self-organization is a great concept for building scalable systems consisting of a huge number of subsystems. The primary objectives are improved scalability and dynamic adaptatio...
Falko Dressler
CORR
2010
Springer
432views Education» more  CORR 2010»
15 years 5 months ago
A Distributed Trust Management Framework for Detecting Malicious Packet Dropping Nodes in a Mobile Ad Hoc Network
In a multi-hop mobile ad hoc network (MANET) mobile nodes communicate with each other forming a cooperative radio network. Security remains a major challenge for these networks du...
Jaydip Sen