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CGF
2008
151views more  CGF 2008»
15 years 2 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
CW
2002
IEEE
15 years 6 months ago
Topological Morphing Using Reeb Graphs
Metamorphosis between 3D objects is often the transformation between a pair of shapes that have the same topology. This paper presents a new model using Reeb graphs and their cont...
Pizzanu Kanonchayos, Tomoyuki Nishita, Yoshihisa S...
3DPVT
2006
IEEE
158views Visualization» more  3DPVT 2006»
15 years 5 months ago
Revealing Significant Medial Structure in Polyhedral Meshes
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
Svetlana Stolpner, Kaleem Siddiqi
PAMI
2002
184views more  PAMI 2002»
15 years 1 months ago
Identifying Faces in a 2D Line Drawing Representing a Manifold Object
A straightforward way to illustrate a 3D model is to use a line drawing. Faces in a 2D line drawing provide important information for reconstructing its 3D geometry. Manifold objec...
Jianzhuang Liu, Yong Tsui Lee, Wai-kuen Cham
ICPR
2008
IEEE
15 years 8 months ago
Flexible object recognition in cluttered scenes using relative point distribution models
This paper introduces an edge-based object recognition method that is robust with respect to clutter, occlusion and object deformations. The method combines the use of local featu...
Alexandros Bouganis, Murray Shanahan