We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
With the development of modern cities, 3-D spatial information systems (SIS) are increasingly required for spatial planning, communication systems and other applications. The geom...
This paper addresses view-invariant object detection and pose estimation from a single image. While recent work focuses on object-centered representations of point-based object fe...
In this paper we explore the interlink between temporally dense view-based object recognition and sparse image representations with local keypoints. The temporal component is an a...
We propose an approach for detecting objects in large-scale range datasets that combines bottom-up and top-down processes. In the bottom-up stage, fast-to-compute local descriptors...
Alexander Patterson, Philippos Mordohai, Kostas Da...