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PRESENCE
2007
167views more  PRESENCE 2007»
14 years 11 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
AGIS
1998
169views more  AGIS 1998»
14 years 11 months ago
The Configuration and Implementation of a Hybrid 3-D GIS for Urban Data Management
With the development of modern cities, 3-D spatial information systems (SIS) are increasingly required for spatial planning, communication systems and other applications. The geom...
Xinhua Wang, Armin Gruen
ICCV
2011
IEEE
13 years 11 months ago
From Contours to 3D Object Detection and Pose Estimation
This paper addresses view-invariant object detection and pose estimation from a single image. While recent work focuses on object-centered representations of point-based object fe...
Nadia Payet, Sinisa Todorovic
ICIAP
2007
ACM
15 years 12 months ago
Appearance-based 3D object recognition with time-invariant features
In this paper we explore the interlink between temporally dense view-based object recognition and sparse image representations with local keypoints. The temporal component is an a...
Elisabetta Delponte, Nicoletta Noceti, Francesca O...
ECCV
2008
Springer
16 years 1 months ago
Object Detection from Large-Scale 3D Datasets Using Bottom-Up and Top-Down Descriptors
We propose an approach for detecting objects in large-scale range datasets that combines bottom-up and top-down processes. In the bottom-up stage, fast-to-compute local descriptors...
Alexander Patterson, Philippos Mordohai, Kostas Da...