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IJHCI
2010
117views more  IJHCI 2010»
14 years 10 months ago
Avoiding Latent Design Conditions Using UI Discovery Tools
Motivation – Designers make decisions that later influence how users work with the systems that they have designed. When errors occur in use, it is tempting to focus on the acti...
Harold W. Thimbleby
WSC
2004
15 years 1 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
CASES
2006
ACM
15 years 5 months ago
Automated compile-time and run-time techniques to increase usable memory in MMU-less embedded systems
Random access memory (RAM) is tightly-constrained in many embedded systems. This is especially true for the least expensive, lowest-power embedded systems, such as sensor network ...
Lan S. Bai, Lei Yang, Robert P. Dick
EMSOFT
2004
Springer
15 years 5 months ago
Remote customization of systems code for embedded devices
Dedicated operating systems for embedded systems are fast being phased out due to their use of manual optimization, which provides high performance and small footprint, but also r...
Sapan Bhatia, Charles Consel, Calton Pu
LCTRTS
2007
Springer
15 years 6 months ago
External memory page remapping for embedded multimedia systems
As memory speeds and bus capacitances continue to rise, external memory bus power will make up an increasing portion of the total system power budget for system-on-a-chip embedded...
Ke Ning, David R. Kaeli