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» GPUs: A Closer Look
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GECCO
2008
Springer
123views Optimization» more  GECCO 2008»
15 years 22 days ago
On hopeful monsters, neutral networks and junk code in evolving L-systems
This paper investigates L-system evolution through experiments with a simulation platform of virtual plants. The conducted simulations vary the occurrence probability of terminal ...
Stefan Bornhofen, Claude Lattaud
VLDB
2002
ACM
97views Database» more  VLDB 2002»
14 years 11 months ago
Incorporating XSL Processing into Database Engines
The two observations that 1) many XML documents are stored in a database or generated from data stored in a database and 2) processing these documents with XSL stylesheet processo...
Guido Moerkotte
IJMSO
2010
90views more  IJMSO 2010»
14 years 10 months ago
Measuring intrinsic quality of semantic search based on feature vectors
: Search is probably the most frequent activity on the Web. Yet it is not effortless, mainly due to heterogeneous information resources. Semantic search is a means to tackle the pr...
Stein L. Tomassen, Darijus Strasunskas
HCI
2009
14 years 9 months ago
Optimal Affective Conditions for Subconscious Learning in a 3D Intelligent Tutoring System
In this paper we take a closer and in-depth look at initial results obtained from a previous novel experiment conducted with a 3D subliminal teaching Intelligent Tutoring System. S...
Pierre Chalfoun, Claude Frasson
86
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TOG
2008
106views more  TOG 2008»
14 years 11 months ago
BSGP: bulk-synchronous GPU programming
We present BSGP, a new programming language for general purpose computation on the GPU. A BSGP program looks much the same as a sequential C program. Programmers only need to supp...
Qiming Hou, Kun Zhou, Baining Guo