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» Game Design Education: Integrating Computation and Culture
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SIGCSE
2009
ACM
111views Education» more  SIGCSE 2009»
15 years 10 months ago
Multi-site evaluation of SimSE
In this paper, we describe a multi-site evaluation of SimSE, an educational software engineering simulation game. This study was designed to build on our previous experience of ev...
Emily Oh Navarro, André van der Hoek
86
Voted
DIGRA
2005
Springer
15 years 3 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
DAIS
2009
14 years 10 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
CE
2007
111views more  CE 2007»
14 years 9 months ago
Developing strategic and reasoning abilities with computer games at primary school level
The paper reports a small-scale, long-term pilot project designed to foster strategic and reasoning abilities in young primary school pupils by engaging them in a number of comput...
Rosa Maria Bottino, Lucia Ferlino, Michela Ott, Ma...
49
Voted
SIGCSE
1998
ACM
97views Education» more  SIGCSE 1998»
15 years 1 months ago
Towards a hierarchical design and integration of programming projects
,’ Theideaof ahierarchicaldesignandintegrationof programming projectsin the computerscienceundergraduatecurriculum is proposedanddiscussed.Researchresultsin softwarereuseandobje...
Wing Ning Li