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» Game Design Education: Integrating Computation and Culture
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ACMACE
2007
ACM
14 years 11 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
CHI
2007
ACM
15 years 10 months ago
Supporting multidisciplinary collaboration: requirements from novel HCI education
Many collaborative design tools may suffer from being too generic to address the specific complexities inherent in multidisciplinary collaboration. We provide accounts of several ...
Piotr D. Adamczyk, Michael B. Twidale
80
Voted
HCI
2009
14 years 7 months ago
Social Practice: Becoming Enculturated in Human-Computer Interaction
Abstract. We present a new approach to the design, development and evaluation of embodied conversational agents (ECAs) that allows them to index identity through culturally and soc...
Justine Cassell
CHI
2007
ACM
15 years 10 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
SIGCSE
2002
ACM
131views Education» more  SIGCSE 2002»
14 years 9 months ago
Integrating a simulation case study into CS2: developing design, empirical and analysis skills
Case studies are widely used in business and medicine to help students learn from the successes and failures of practitioners in the field. This paper discusses the potential bene...
Kay A. Robbins, Catherine Sauls Key, Keith Dickins...