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» Game Design Education: Integrating Computation and Culture
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AGS
2009
Springer
15 years 4 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...
VL
2008
IEEE
113views Visual Languages» more  VL 2008»
15 years 4 months ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw
PDC
2004
ACM
15 years 3 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
ACMDIS
2008
ACM
14 years 11 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
ITICSE
2006
ACM
15 years 3 months ago
Gender gap in computer science does not exist in one former soviet republic: results of a study
It is well known that women’s involvement in the field of Computer Science is very low in the USA. This is viewed as a significant problem and has become a great concern to educ...
Hasmik Gharibyan, Stephan Gunsaulus