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» Game Design Education: Integrating Computation and Culture
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FDG
2009
ACM
15 years 4 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
ACMSE
2011
ACM
13 years 9 months ago
Integrating digital logic design and assembly programming using FPGAs in the classroom
Rising Field Programmable Gate Array (FPGA) market volumes combined with increasing industrial popularity have driven prices down and improved capability to the point that FPGA ha...
William M. Jones, D. Brian Larkins
IWC
2006
62views more  IWC 2006»
14 years 9 months ago
Clover: Connecting technology and character education using personally-constructed animated vignettes
Schools are increasingly integrating character education to facilitate improved moral thinking and pro social behavior among students. An effective method for delivering character...
Brian P. Bailey, Sharon Tettegah, Terry J. Bradley
CHI
2008
ACM
15 years 10 months ago
A resource kit for participatory socio-technical design in rural Kenya
We describe our approach and initial results in the participatory design of technology relevant to local rural livelihoods. Our approach to design and usability proceeds from rese...
Kevin Walker, Joshua Underwood, Timothy Mwololo Wa...
CORR
2010
Springer
166views Education» more  CORR 2010»
14 years 8 months ago
Computer Aided Design Modeling for Heterogeneous Objects
Heterogeneous object design is an active research area in recent years. The conventional CAD modeling approaches only provide geometry and topology of the object, but do not conta...
Vikas Gupta, K. S. Kasana, Puneet Tandon