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» Game Design Education: Integrating Computation and Culture
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SIGUCCS
2003
ACM
15 years 2 months ago
Higher education ERP: a framework to reduce the pain
Higher Education Institutions are now spending a significant portion of their budget to implement and maintain modern Enterprise Resource Planning (ERP) solutions. ERP is a softwa...
Kris T. Pegah, Mahmoud Pegah, Terry M. Dillow
CORR
2004
Springer
137views Education» more  CORR 2004»
14 years 9 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard
97
Voted
HCI
2009
14 years 7 months ago
Distributed Intelligence and Scaffolding in Support of Cognitive Health
Computers have dramatically changed the social landscape and living practices in the 21st century. Most of those changes have empowered typically abled adults, while it is only in ...
Stefan Carmien, Randal A. Koene
ITS
1992
Springer
124views Multimedia» more  ITS 1992»
15 years 1 months ago
Knowledge Base Compilation and the Language Design Game
: The ProgramCritic is a system designed to analyze and critique students' computer programs. After analyzing a program, the ProgramCritic provides the student with a list of ...
Warren Sack
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
15 years 3 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...