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» Game Design Education: Integrating Computation and Culture
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ACMACE
2007
ACM
15 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
PRESENCE
2000
92views more  PRESENCE 2000»
14 years 9 months ago
Virtual Explorer: Interactive Virtual Environment for Education
The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scie...
Kevin L. Dean, Xyler S. Asay-Davis, Evan M. Finn, ...
96
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JUCS
2008
145views more  JUCS 2008»
14 years 9 months ago
Ontoolcole: Supporting Educators in the Semantic Search of CSCL Tools
Abstract: Collaborative learning systems can be constructed following the serviceoriented computing paradigm. This allows educators to integrate external tools, offered as services...
Guillermo Vega-Gorgojo, Miguel L. Bote-Lorenzo, Ed...
MHCI
2009
Springer
15 years 4 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
ACMDIS
2008
ACM
14 years 11 months ago
Cognitive partnerships on the bench top: designing to support scientific researchers
There has been a growing interest to develop technologies for laboratory environments. However, existing systems are underdeployed in real research labs. In order to create more s...
Ellie Harmon, Nancy J. Nersessian