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» Game Design Education: Integrating Computation and Culture
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BVAI
2007
Springer
15 years 3 months ago
Non-invasive Brain-Actuated Interaction
The promise of Brain-Computer Interfaces (BCI) technology is to augment human capabilities by enabling interaction with computers through a conscious and spontaneous modulation of ...
José del R. Millán, Pierre W. Ferrez...
62
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CHI
2004
ACM
15 years 10 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
ANSS
2000
IEEE
15 years 2 months ago
Using the DEVS Paradigm to Implement a Simulated Processor
This work is devoted to present the design and implementation of Alfa-1, a simulated computer with educational purposes. The DEVS formalism was used to attack the complexity of th...
Sergio Daicz, Alejandro Troccoli, Sergio Zlotnik, ...
IADIS
2004
14 years 11 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
ACMIDC
2009
15 years 1 months ago
Jots: reflective learning in scratch
This paper presents early work on the "Jots" system, integrated with the Scratch programming environment, which aims to help learners reflect on their learning processes...
Eric Rosenbaum