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» Game Design Education: Integrating Computation and Culture
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JCDL
2006
ACM
116views Education» more  JCDL 2006»
15 years 3 months ago
Enabling exploration: travelers in the middle east archive
In this paper, we describe the Travelers in the Middle East Archive (TIMEA), a digital archive focused on Western explorations in the Middle East between the 18th and early 20th c...
Lisa M. Spiro, Marie Wise, Geneva L. Henry, Chuck ...
CHI
2007
ACM
15 years 10 months ago
Social dynamics of early stage co-design in developing regions
Technology arguably has the potential to play a key role in improving the lives of people in developing regions. However, these communities are not well understood and designers m...
Divya Ramachandran, Matthew Kam, Jane Chiu, John F...
CHI
1998
ACM
15 years 1 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser
JIIS
2008
104views more  JIIS 2008»
14 years 9 months ago
A framework for checking proofs naturally
We propose a natural framework, called NF, which supports development of formal proofs on a computer. NF is based on a theory of Judgments and Derivations. NF is designed by observ...
Masahiko Sato
CIE
2007
Springer
14 years 9 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...