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» Game Design Education: Integrating Computation and Culture
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77
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CHI
2005
ACM
15 years 10 months ago
Reach: dynamic textile patterns for communication and social expression
In the research project `Reach', we investigate the potential for new forms of communication and expression to be incorporated dynamically and interactively into the things t...
Margot Jacobs, Linda Worbin
ACMACE
2005
ACM
15 years 3 months ago
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery
The Historic Oakland Cemetery in downtown Atlanta provides a unique setting for exploring the challenges of location-based mixed-reality experience design. Our objective is to ent...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
SIGCSE
2005
ACM
147views Education» more  SIGCSE 2005»
15 years 3 months ago
Automated tutoring for a database skills training environment
Universities are increasingly offering courses online. Feedback, assessment, and guidance are important features of this online courseware. Together, in the absence of a human tut...
Claire Kenny, Claus Pahl
INTETAIN
2005
Springer
15 years 3 months ago
Multi-user Multi-touch Games on DiamondTouch with the DTFlash Toolkit
Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of...
Alan Esenther, Kent Wittenburg
76
Voted
CHI
2007
ACM
15 years 10 months ago
EMI: a system to improve and promote the use of public transportation
This paper presents a project to improve the public transportation in the city of Huajuapan de Le?n, Oaxaca, M?xico. Interactive Multimedia Stations (EMI, for its Spanish acronym)...
Tonatzin Yutzin Baños, Emmanuel Aquino, Fer...