As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...
We describe the system design of “Smart Kindergarten”, a smart problem solving environment for early childhood education. Two crucial building blocks that make up Smart Kinder...
Sung Park, Ivo Locher, Andreas Savvides, Mani B. S...
We present a flexible architecture for trusted computing, called Terra, that allows applications with a wide range of security requirements to run simultaneously on commodity har...
Tal Garfinkel, Ben Pfaff, Jim Chow, Mendel Rosenbl...
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...