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» Game Design Education: Integrating Computation and Culture
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CORR
2008
Springer
145views Education» more  CORR 2008»
14 years 9 months ago
Decentralized Overlay for Federation of Enterprise Clouds
This chapter describes Aneka-Federation, a decentralized and distributed system that combines enterprise Clouds, overlay networking, and structured peer-to-peer techniques to crea...
Rajiv Ranjan, Rajkumar Buyya
CORR
2007
Springer
202views Education» more  CORR 2007»
14 years 9 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
WSC
2000
14 years 11 months ago
Teaching system modeling, simulation and validation
Simulation is used in the design process of dynamic systems. The results of simulation are employed for validating a model, and they are helpful for the improvement of the design ...
Jörg Desel
TABLETOP
2006
IEEE
15 years 3 months ago
Extending Tabletops to Support Flexible Collaborative Interactions
Tabletops have been used to support a range of colocated activities, from games to image sorting. However, their limited display space and resolution can restrict the kinds of col...
Yvonne Rogers, Youn-Kyung Lim, William R. Hazlewoo...
ACMDIS
2006
ACM
15 years 3 months ago
Storyboarding: an empirical determination of best practices and effective guidelines
Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter ch...
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd