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» Game Design Education: Integrating Computation and Culture
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ATAL
2009
Springer
15 years 4 months ago
Pragmatic-strategic reputation-based decisions in BDI agents
Computational trust and reputation models have been recognized as one of the key technologies required to design and implement agent systems. These models manage and aggregate the...
Isaac Pinyol, Jordi Sabater-Mir
SIGCSE
2000
ACM
132views Education» more  SIGCSE 2000»
15 years 1 months ago
Empirical investigation throughout the CS curriculum
Empirical skills are playing an increasingly important role in the computing profession and our society. But while traditional computer science curricula are effective in teaching...
David W. Reed, Craig S. Miller, Grant Braught
AVI
2010
14 years 11 months ago
A community based metaphor supporting EUD within communities
The paper proposes an approach to EUD focusing on communities: on the one hand, users are considered as a community of cooperating actors; on the other hand, applications and devi...
Marco P. Locatelli, Carla Simone
IJCNN
2006
IEEE
15 years 3 months ago
Patterns, Hypergraphs and Embodied General Intelligence
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...
Ben Goertzel
ECLIPSE
2004
ACM
15 years 3 months ago
Developing marking support within Eclipse
In this paper, we describe marking features provided in Gild, a set of plug-ins to support education in Eclipse developed at the University of Victoria. We discuss our requirement...
Del Myers, Elizabeth Hargreaves, Jody Ryall, Suzan...