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» Game Design Education: Integrating Computation and Culture
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ITICSE
2010
ACM
14 years 11 months ago
JavaSpaces NetBeans: a linda workbench for distributed programming course
In this paper we introduce the JavaSpaces NetBeans IDE (JSN) which integrates the JavaSpaces technology, an implementation of Linda principles in Java, with the NetBeans1 IDE. JSN...
Magdalena Dukielska, Jacek Sroka
ITICSE
2006
ACM
15 years 3 months ago
Implementing the jigsaw model in CS1 closed labs
We apply the Jigsaw cooperative learning model to our CS1 closed labs. The Jigsaw cooperative learning model assigns students into main groups in which each group member is respon...
Leen-Kiat Soh
ITICSE
2006
ACM
15 years 3 months ago
Foundational actions: teaching software engineering when time is tight
Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
Jerry Boetje
CORR
2010
Springer
166views Education» more  CORR 2010»
14 years 9 months ago
Bandwidth Modeling and Estimation in Peer to Peer Networks
Recent studies have shown that the majority of today's internet traffic is related to Peer to Peer (P2P) traffic. The study of bandwidth in P2P networks is very important. Bec...
Kiarash Mizanian, Mehdi Vasef, Morteza Analoui
EL
2008
184views more  EL 2008»
14 years 9 months ago
Breedbot: an evolutionary robotics application in digital content
Research paper Purpose of this paper This paper describe an integrated hardware/software system based on Evolutionary Robotics and its application in Edutainment context. Design/me...
Orazio Miglino, Onofrio Gigliotta, Michela Pontico...