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» Game Design Education: Integrating Computation and Culture
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SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
15 years 4 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
JCDL
2003
ACM
128views Education» more  JCDL 2003»
15 years 2 months ago
Extracting Geometry from Digital Models in a Cultural Heritage Digital Library
This paper describes research to enhance the integration between digital models and the services provided by the document management systems of digital libraries. Processing techn...
Thomas L. Milbank
EDUTAINMENT
2009
Springer
15 years 4 months ago
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...
CHI
2010
ACM
15 years 1 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
IE
2007
14 years 11 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee