Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
More and more HCI researchers and practitioners have realized the urgency of addressing culture as being more than just an interface tuning parameter. Recent publications, project ...
—Technologies’ rapid advance in developing digital media has been extensively applied in contemporary play materials to enrich children’s play, such as electronic or computer...
When designing product behavior, the designer often needs to communicate to experts in computer software and protocols. In present-day software engineering, formal specification m...
Jun Hu, Philip Ross, Loe M. G. Feijs, Yuechen Qian
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...