We propose a fast population game dynamics, motivated by the analogy with infection and immunization processes within a population of “players,” for finding dominant sets, a p...
This paper provides an analysis of discrimination and prejudices from the perspective of inductive game theory. We extend the festival game, originally given by Kaneko-Matsui, to ...
This paper describes \Object Group", an object behavioral pattern for group communication and fault-tolerance in distributed systems. The Object Group pattern supports the im...
If we agree with Sega and Nintendo advertising and look at the selling numbers of the game Super Monkey Ball, it seems that its characters, MeeMee, GonGon, Baby and AiAi would hav...
Effective development of nontrivial systems of collaborative information agents requires that an in-depth analysis is made resulting in (1) specification of requirements at differe...