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APGV
2008
ACM
200views Visualization» more  APGV 2008»
15 years 5 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
ATAL
2008
Springer
15 years 5 months ago
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
QSIC
2007
IEEE
15 years 9 months ago
Model Checking Security Pattern Compositions
Security patterns capture best practice on secure software design and development. They document typical solutions to security problems. To ensure security, large software system ...
Jing Dong, Tu Peng, Yajing Zhao
EHCI
2004
15 years 4 months ago
Bringing Usability Concerns to the Design of Software Architecture
Software architects have techniques to deal with many quality attributes such as performance, reliability, and maintainability. Usability, however, has traditionally been concerned...
Bonnie E. John, Len Bass, Maria Isabel Sánc...
ICPP
2009
IEEE
15 years 10 months ago
Computing Equilibria in Bimatrix Games by Parallel Vertex Enumeration
—Equilibria computation is of great importance to many areas such as economics, control theory, and recently computer science. We focus on the computation of Nash equilibria in t...
Jonathan Widger, Daniel Grosu