Object-oriented programming, design patterns, and frameworks are common techniques that have been used to reduce the complexity of sequential programming. We have applied these te...
John Anvik, Steve MacDonald, Duane Szafron, Jonath...
A method for recognizing design patterns from C++ programs is presented. The method consists of two separate phases, analysis and reverse engineering of the C++ code, and architec...
Since R. Bolt's seminal "Put that there" demonstrator, more and more robust and innovative modalities can be used and empirical work on the usage of multiple modalit...
Guillaume Godet-Bar, Sophie Dupuy-Chessa, Laurence...
Interfaces to information systems, and the buildings in which such systems are embedded will typically be the result of the work of a large number of different disciplines, potenti...
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...