Sciweavers

4803 search results - page 126 / 961
» Game Design Patterns
Sort
View
102
Voted
TSE
2008
101views more  TSE 2008»
15 years 3 months ago
DeMIMA: A Multilayered Approach for Design Pattern Identification
Design patterns are important in object-oriented programming because they offer design motifs, elegant solutions to recurrent design problems, which improve the quality of software...
Yann-Gaël Guéhéneuc, Giuliano A...
122
Voted
SCAM
2006
IEEE
15 years 9 months ago
Evaluating C++ Design Pattern Miner Tools
Many articles and tools have been proposed over the years for mining design patterns from source code. These tools differ in several aspects, thus their fair comparison is hard. B...
Lajos Jeno Fülöp, Tamas Gyovai, Rudolf F...
131
Voted
ICRA
2002
IEEE
109views Robotics» more  ICRA 2002»
15 years 8 months ago
A Realtime Pattern Generator for Biped Walking
For realtime walking control of a biped robot, we analyze the dynamics of a three-dimensional inverted pendulum whose motions are constrained onto an arbitrarily defined plane. T...
Shuuji Kajita, Fumio Kanehiro, Kenji Kaneko, Kiyos...
134
Voted
SIGCSE
2005
ACM
179views Education» more  SIGCSE 2005»
15 years 9 months ago
Design patterns for database pedagogy: a proposal
Courses in Relational Databases largely use a domain-specific design approach different from that used in the rest of the curriculum. Use of the Unified Process, UML, and Design P...
Thomas J. Marlowe, Cyril S. Ku, James W. Benham
139
Voted
ICIP
2003
IEEE
16 years 5 months ago
Incorporating constraints into the design of locally identifiable calibration patterns
Camera calibration requires the identification of points in an image that correspond to known locations in the scene. These are typically determined through the use of a calibrati...
Anton van den Hengel, Rhys Hill, Michael J. Brooks