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ECSA
2010
Springer
15 years 5 months ago
Impact Evaluation for Quality-Oriented Architectural Decisions regarding Evolvability
Abstract. Quality goals have to be under a special consideration during software architectural design. Evolvability constitutes a quality goal with a special relevance for business...
Stephan Bode, Matthias Riebisch
DIGRA
2003
Springer
15 years 9 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
ACMACE
2009
ACM
15 years 8 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
AVI
2010
15 years 5 months ago
Gameplay on a multitouch screen to foster learning about historical sites
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
CSCW
2004
ACM
15 years 3 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell