Sciweavers

4803 search results - page 198 / 961
» Game Design Patterns
Sort
View
DPHOTO
2009
154views Hardware» more  DPHOTO 2009»
15 years 1 months ago
Optimal color filter array design: quantitative conditions and an efficient search procedure
Most digital cameras employ a spatial subsampling process, implemented as a color filter array (CFA), to capture color images. The choice of CFA patterns has a great impact on the...
Yue M. Lu, Martin Vetterli
EUROGP
2010
Springer
330views Optimization» more  EUROGP 2010»
15 years 10 months ago
Bandit-Based Genetic Programming
We consider the validation of randomly generated patterns in a Monte-Carlo Tree Search program. Our bandit-based genetic programming (BGP) algorithm, with proved mathematical prope...
Jean-Baptiste Hoock, Olivier Teytaud
MST
2006
104views more  MST 2006»
15 years 3 months ago
Sequencing from Compomers: The Puzzle
The board game FragmindTM poses the following problem: The player has to reconstruct an (unknown) string s over the alphabet . To this end, the game reports the following informati...
Sebastian Böcker
146
Voted
KDD
2008
ACM
243views Data Mining» more  KDD 2008»
16 years 4 months ago
Permu-pattern: discovery of mutable permutation patterns with proximity constraint
Pattern discovery in sequences is an important problem in many applications, especially in computational biology and text mining. However, due to the noisy nature of data, the tra...
Meng Hu, Jiong Yang, Wei Su
KDD
2004
ACM
190views Data Mining» more  KDD 2004»
16 years 4 months ago
V-Miner: using enhanced parallel coordinates to mine product design and test data
Analyzing data to find trends, correlations, and stable patterns is an important task in many industrial applications. This paper proposes a new technique based on parallel coordi...
Kaidi Zhao, Bing Liu, Thomas M. Tirpak, Andreas Sc...