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ICCCN
2007
IEEE
15 years 10 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
ICMCS
2006
IEEE
142views Multimedia» more  ICMCS 2006»
15 years 10 months ago
Tricodes: A Barcode-Like Fiducial Design for Augmented Reality Media
Visual markers, or fiducials, have become one of the most common methods of camera pose estimation in Augmented Reality (AR) media. Many present day fiducial-based AR systems us...
Jonathan Mooser, Suya You, Ulrich Neumann
IWPC
1998
IEEE
15 years 8 months ago
Pattern Visualization for Software Comprehension
Cognitive science emphasizes the strength of visual formalisms for human learning and problem solving. In software engineering, a clear, visual presentation of a system's arc...
Reinhard Schauer, Rudolf K. Keller
151
Voted
ASPDAC
1998
ACM
105views Hardware» more  ASPDAC 1998»
15 years 8 months ago
Techniques for Functional Test Pattern Execution
Functional debugging often dominates the time and cost of the ASIC system development, mainly due to the limited controllability and observability of the storage elements in desig...
Inki Hong, Miodrag Potkonjak
GD
1998
Springer
15 years 8 months ago
Algorithmic Patterns for Orthogonal Graph Drawing
Abstract. In this paper, we present an object-oriented design and implementation of the core steps of the giotto algorithm for orthogonal graph drawing. Our design is motivated by ...
Natasha Gelfand, Roberto Tamassia