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GRAPHICSINTERFACE
2007
15 years 5 months ago
TwoStick: writing with a game controller
We report the design and evaluation of a novel game controller text entry method called TwoStick. The design is based on the review of previous work and several rounds of pilot te...
Thomas Költringer, Poika Isokoski, Thomas Gre...
CHI
2010
ACM
15 years 9 months ago
Early explorations of CAT: canine amusement and training
Cross-species computer applications have a history of blended science and humor, despite the real potential for improving the canine-human bond. New activities available to humans...
Chadwick A. Wingrave, Jeremy Rose, Todd Langston, ...
VLSISP
2011
358views Database» more  VLSISP 2011»
14 years 11 months ago
Accelerating Machine-Learning Algorithms on FPGAs using Pattern-Based Decomposition
Machine-learning algorithms are employed in a wide variety of applications to extract useful information from data sets, and many are known to suffer from superlinear increases in ...
Karthik Nagarajan, Brian Holland, Alan D. George, ...
ITRE
2006
IEEE
15 years 10 months ago
Emotion Elicitation in a Computerized Gambling Game
We have designed a novel computer controlled environment that elicits emotions in subjects while they are uttering short identical phrases. The paradigm is based on Damasio's...
Vered Aharonson, Noam Amir
AIED
2005
Springer
15 years 9 months ago
Modelling Learning in an Educational Game
We describe research on data-drive refinement and evaluation of a probabilistic model of student learning for an educational game on number factorization. The model is to be used b...
Micheline Manske, Cristina Conati