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EUROPAR
2004
Springer
15 years 9 months ago
A Generic Parallel Pattern-Based System for Bioinformatics
Abstract. Parallel program design patterns provide users a new way to get parallel programs without much effort. However, it is always a serious limitation for most existing parall...
Weiguo Liu, Bertil Schmidt
TOOLS
1997
IEEE
15 years 8 months ago
The Translator Pattern - External Functionality with Homomorphic Mappings
We describe how to express homomorphic translations with an object-oriented design. This includes a uniform approach to the addition of external functionality to data structures. ...
Thomas Kühne
APAQS
2001
IEEE
15 years 8 months ago
Object-Oriented Program Behavior Analysis Based on Control Patterns
Code-patterns are statically recurring structure specific to a programming language. It can be parallel to aid in designing software systems for solving particular problems. Contr...
C.-C. Hwang, S.-K. Huang, D.-J. Chen, D. Chen
CHI
2008
ACM
16 years 4 months ago
Brain-computer interfaces for HCI and games
In this workshop we study the research themes and the state-of-the-art of brain-computer interaction. Braincomputer interface research has seen much progress in the medical domain...
Anton Nijholt, Bernhard Graimann, Brendan Allison,...
EDUTAINMENT
2009
Springer
15 years 11 months ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk