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97
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HICSS
2002
IEEE
109views Biometrics» more  HICSS 2002»
15 years 7 months ago
Multi-settlement Systems for Electricity Markets: Zonal Aggregation under Network Uncertainty and Market Power
We analyze alternative market designs for a multisettlement system for electricity in which the resolution of the transmission network model is increased as time approaches real-t...
Rajnish Kamat, Shmuel S. Oren
96
Voted
IWEC
2007
15 years 4 months ago
Game Design Guided by Visual Attention
Abstract. Visual attention plays a critical role in game playing. A better understanding of the allocation of visual attention can benefit the design of game scenarios. In this pa...
Li Jie, James J. Clark
120
Voted
HCI
2009
15 years 14 days ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
120
Voted
HCI
2007
15 years 4 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
TEI
2009
ACM
120views Hardware» more  TEI 2009»
15 years 9 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich