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JBCS
2002
100views more  JBCS 2002»
15 years 4 months ago
Using objects and patterns to implement domain ontologies
Ontologies are becoming an important mechanism to build information systems. Nevertheless, there is still no systematic approach to support the design of such systems using tools ...
Giancarlo Guizzardi, Ricardo de Almeida Falbo, Jos...
KBSE
1999
IEEE
15 years 8 months ago
Evolving Object-Oriented Designs with Refactorings
Refactorings are behavior-preserving program transformations that automate design evolution in object-oriented applications. Three kinds of design evolution are: schema transformat...
Lance Tokuda, Don S. Batory
STOC
2009
ACM
172views Algorithms» more  STOC 2009»
16 years 5 months ago
Linear time approximation schemes for the Gale-Berlekamp game and related minimization problems
We design a linear time approximation scheme for the GaleBerlekamp Switching Game and generalize it to a wider class of dense fragile minimization problems including the Nearest C...
Marek Karpinski, Warren Schudy
CHI
2009
ACM
16 years 5 months ago
Intentions: a game for classifying search query intent
Knowing the intent of a search query allows for more intelligent ways of retrieving relevant search results. Most of the recent work on automatic detection of query intent uses su...
Edith Law, Anton Mityagin, David Maxwell Chickerin...
QSHINE
2009
IEEE
15 years 11 months ago
Credit-Token Based Inter-cell Radio Resource Management: A Game Theoretic Approach
Abstract. In this paper, a radio resource sharing scheme for wireless cellular network is investigated to achieve efficiency and fairness among base stations. We propose a credit-t...
Chun-Han Ko, Hung-Yu Wei